Generally RPGMaker MV seems to use 32x32 icons, so regarding the graphics specs to this it should be compatible.
The sheets are 320x320, so it might be the case that it's just importing and you're good to go.
However it might be the case that you'd have to cut the iconset, or sort the icons into your personal iconset with other icons you use - that should be relatively simple, given that you already have basic graphics skill and you are able to cut and re-align sprites in sheets. If you can't do that, it's a skill you should pick up, but the one which might cause the biggest problem for usability. As long as you're able to cut and resort sprites I think it should all work out without problems.
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Good evening, I am interested in this pack and would like to know if it is fully compatible with RPG Maker MV. Best regards.
Hello there,
Generally RPGMaker MV seems to use 32x32 icons, so regarding the graphics specs to this it should be compatible.
The sheets are 320x320, so it might be the case that it's just importing and you're good to go.
However it might be the case that you'd have to cut the iconset, or sort the icons into your personal iconset with other icons you use - that should be relatively simple, given that you already have basic graphics skill and you are able to cut and re-align sprites in sheets. If you can't do that, it's a skill you should pick up, but the one which might cause the biggest problem for usability.As long as you're able to cut and resort sprites I think it should all work out without problems.
Thank you for your response and especially for your work. This is exactly what I was looking for. ๐
Thanks.
I am glad to hear and have a lot of fun with the Assetpack! Good lick with developing your game!
Next pay day, I'm bringing my clown ass back here . Bestie
THe icons told me they cannot wait ;)
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Looks good, but it's a bit expensive
lower resolution is quicker to make and cheaper.
High resolution high quality pixel art assets take a long time to make and are therefore more costly.