A downloadable asset pack

Buy Now$44.99 USD or more

Pixel Art – Fantasy RPG Wizard Class Icons – 24×24

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About this assetpack:

When you are developing a fantasy game, there is a high chance that you'll have developed some kind of magic system. This set is aimed towards those systems, as it provides you with magic user gear for all kind of elements. The set covers the classic light vs dark magic sytem, also the 4 element fire, water, wind and earth magic system and also more classical videogame spells with ice and thunder - in short, it should cover all elements you need and provide a full set of gear for each element.

The set contains 8 elements + 2 generic items for 10 different classes. All icons are unique and no 2 of them look the same. So it's much higher quality than simple recolors.

Types of icons:

  • 1 handed wands
  • 2 handed staffs
  • magical tomes
  • necromancer skulls
  • magic hats
  • magic robes
  • magic belts
  • magic orbs
  • scrolls
  • runestones

You get:

  • 100 completely unique handpainted icon designs
  • every icon has a version with solid outlines
  • every icon is delivered with an unique cast shadow sprite
  • every icon is delivered with an outline (selection)
  • a .rtf / .txt file with item names & detailled descriptions / information for each object

This iconset is also available as a 24x24px version, including exactly the same icons. If you need multiple different sizes for your menu, you can buy the other versions to get much more flexibility with this set.

Does this set fit together with any other assetpacks?

Yes!

If you are looking for accessoires or crafting materials which fit in terms of style and elements don’t look further than this iconset:

https://cyangmou.itch.io/pixel-art-fantasy-rpg-icons-accessoires-3232

If you  are looking for some more basic armors and weapons, also for other classes which round out this set, you'll find this content in the basic set:

https://cyangmou.itch.io/pixel-art-fantasy-iconset-32

There are more iconsets in the same style which I offer, so check out all of them in the system graphics:

32x32 Icon Series (click on the link)

Will you keep this assetpack updated?

There are chances that I will extend this set later or add other assetpacks to my store which will fit together with this pack. Every asset I sell supports my itch shop and the money from sales gets invested into the creation of new assets.

Quick Licence Overview:

-You CAN edit and repurpose the assets.

-You CAN use the assets in commercial and free projects.

-You CANNOT redistribute / resell the assets.

-You CANNOT use the assets in any printed media or physical product.

Important: By buying the Asset you also agree to the following Licence Agreement which outlines the exact Term's of Use: Cyangmou's Itch.io Licence Agreement

You CANNOT redistribute the assets as your own, or use them in any printed media, or as design basis for any physical product.

For more information follow me:

on Twitter: https://twitter.com/Cyangmou

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorThomas Feichtmeir "Cyangmou"
GenreRole Playing
Tags16-bit, 2D, Fantasy, GameMaker, Icons, JRPG, Magic, Pixel Art, Unity

Purchase

Buy Now$44.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $44.99 USD. You will get access to the following files:

32x32_Iconset_classWizard_v1_0.zip 1.1 MB

Comments

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(-1)

How come this is so expensive

Hi! I am very impressed by how many of them you got released for us so fast, with such high quality not seen very often in this market. I love the new indie-friendly terms, but I just have a couple questions.

So if I am understanding correctly, if our game does not make 30K in USD or more, then we do not need to buy a new license for our next game using the assets?

If our game suddenly meets the threshold but only uses a few icons from a certain pack, can I still work out a deal with you via email for the icons as a separate license? I remember you saying something like that before, and I was just wondering if that was still on the table afterwards.

I'm considering buying a bunch right now with birthday money, given that the price is not usually on sale like this very often.

A lot of them I had semi-completed, I have been working on them since we talked last. It's just that now they got ready for the release and I lined them up.

The license changed now the only determining factor is if the game is "successful" as described in the license. If your game hits any of the tresholds, then for the next game you need another license. At this point even a game which exactly just slightly goes over the treshold should have mathematically earned enough to pay for the licence, making a lot of the earlier communication unnecessary. If there is any special case, my support is always there. However it akes sure that people who want to use the assets for prototypes or are new to dev have it easier and a lot of the risk which before was there, is gone now. The goal of the changes were: to be more forgiving, clearer and more favourable and accessible.

Indeed the sale right now is a one-off exception for people who have been waiting quite a long time for the 32x32 assetpacks, so basically for you. It's literally the best time to complete your collection, because from here on out the 32x32 resize is finished and I will again focus on completing things on the idea/wishlist like before the resizing.

(+1)

Wow,good!xD